GAMES
Danger
Rat
Play as a rat plunging through hell and slaying demons! This arcade-style game was made by Studio GOMP in 48 hours for the Ludum Dare 48 game jam. The background is 3D, and was created in layers to create a parallax effect as you fall. Fun fact: there's almost a dozen of these backgrounds in the game, but you always spawn on the same one. It is possible to see the others if you go far enough, however.

Decent of Greed
Decent of Greed, a game about an old man losing mind as he confronts his past in an eerie cave. It was made for a game jam, and was my first with the fine folks of studio GOMP. In it's current state, it's pretty buggy and flawed, but I think we nailed the atmosphere. Hopefully a fixed version will be out some day

mOONLIGHT sPRINTERS
Moonlight Sprinters was a Warren Tech racing game with a vaporwave look.

Squircle &
Beam
Squircle & Beam was a Warren Tech Game Dev Project with a fun idea, passionate lead, but dealt a bad hand. Featuring two tiny robot siblings created by an inventor grieving the tragic loss of his family, this 3D platformer lasted about six months before we realized that, without anything playable or remotely finished, we had to move on.

Bot Fight Tourney
A game made in a week for my first Warren tech game jam, BFT was meant to be a pixel art, turn based battle game featuring robot customization. In execution, it's a blurry incomprehensible mess that cam be won by spamming a red button. Nonetheless, I enjoyed making the pixel art, and it was a real awakening to how much work and initiative it takes to make a game. 0/10 do not recommend. Here's the link anyway:
