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Semester 2 Week 13

  • Writer: Drew Abegg
    Drew Abegg
  • Apr 9, 2021
  • 1 min read

Spring break was nice. Despite the end of the year looming ever nearer, I decided to do another thing. I'm learning Unreal now. My English teacher gave us a very open ended capstone project, and I decided to kill two birds with one stone and learn the engine while making a game for the project. It's a pixel art twin stick shooter, and I already have quite a bit of progress. I haven't done a ton of project work this week, but I'm trying to fit it in. There was a project review for Techno Towers today, but I overslept and missed it. Oops. It seems like the main takeaway was that we need more structure. Discipline leads and project leads are going to take more charge. Hopefully this will give us the bit of speed we'll need to finish the game before the end of the year. At this point there is no way we will have a finished game for Moonlight Sprinters. I will try to do some more work for them, but it's the lowest priority for me right now.



 
 
 

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