top of page
Search

Weeks 9 & 10

  • Writer: Drew Abegg
    Drew Abegg
  • Nov 2, 2020
  • 1 min read

I am finally done with the jump animation. I'm a little upset with how long it took, but now I'm pretty sure I could do a similar animation much faster, especially with an IK rig. Also for Squircle and Beam, Jason (the other 3d artist) and I have begun modeling for the first level. So far it's been no problem; it's just books and chairs and things. We've also decided that, unless we somehow have spare time, we won't UV things, and instead just have solid materials.

For Moonlight Sprinters, I've UVed a bit for the garage, and now I've restarted the DeLorean-type car. The old version was kinda messy, and, apparently, I've been going about it wrong. Instead of shaping a cube into a car (left), I am instead shaping a plane with a solidify modifier into a shell of the car (right). It's looking pretty nice.



 
 
 

Comments


bottom of page